<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
<meta name="generator" content="Doxygen 1.9.3"/>
<meta name="viewport" content="width=device-width, initial-scale=1"/>
<title>SSDP Help: 成员列表</title>
<link href="../../tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="../../jquery.js"></script>
<script type="text/javascript" src="../../dynsections.js"></script>
<link href="../../doxygen.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
 <tbody>
 <tr id="projectrow">
  <td id="projectalign">
   <div id="projectname">SSDP Help<span id="projectnumber">&#160;2.04.01</span>
   </div>
   <div id="projectbrief">仅供测试</div>
  </td>
 </tr>
 </tbody>
</table>
</div>
<!-- end header part -->
<!-- 制作者 Doxygen 1.9.3 -->
<script type="text/javascript" src="../../menudata.js"></script>
<script type="text/javascript" src="../../menu.js"></script>
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
$(function() {
  initMenu('../../',false,false,'search.php','搜索');
});
/* @license-end */
</script>
<div id="main-nav"></div>
</div><!-- top -->
<div class="header">
  <div class="headertitle"><div class="title">ATScene 成员列表</div></div>
</div><!--header-->
<div class="contents">

<p>成员的完整列表，这些成员属于 <a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a>,包括所有继承而来的类成员</p>
<table class="directory">
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>AddAppData</b>(ATSceneAppData::Key const &amp;key, ATSceneAppData *appData) (定义于 <a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a>)</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>AddRef</b>() (定义于 <a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a>)</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>AreAttachmentsLoaded</b>(ATAttachmentLoadOptions const &amp;) const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#a05556b7634bf32f42052e6351907dcdf">AsATAttachmentCP</a>() const</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#a4f52c3d0bfd202b1e1109e541795776a">AsATAttachmentP</a>()</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#ae9585f6a0cdb5308ffd569a95ef0b632">AsATSceneCP</a>() const</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#ac717f1b2bb6fcc48613ab3bd37b607f4">AsATScenesP</a>()</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>CreateATAttachment</b>(ATAttachmentP &amp;attachment, ATDocMonikerR moniker, WCharCP sceneName, WCharCP revision, bool loadCache=true, bool reloadFile=false) (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#aa81b692ed7c4e6ad5c6b12afe1a1ee01">CreateATAttachment</a>(ATAttachmentP &amp;attachment, ATDocMonikerR moniker, WCharCP sceneName, bool loadCache=true)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>DeleteATAttachment</b>(ATAttachment *&amp;attachment, bool sendPreDetachAsynch, bool sendPostDetachAsynch, bool doRedundantCheck, ATAttachmentDetachedReason reason) (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#a0ce7cb86458d2a1d55f0110aafe35405">DeleteATAttachment</a>(ATAttachmentP &amp;attachment)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>DropAppData</b>(ATSceneAppData::Key const &amp;key) (定义于 <a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a>)</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>DumpSceneRef</b>(int nestlevel, bool brief) (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html#a5048f15152777d62a248cc5f43d732e6">Empty</a>(bool evenIfDirty=false, bool andFree=false)</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>FillCache</b>(ATScenesSections sectionsToFill=ATScenesSections::Scene) (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html#a952d14c81b1cd7a227013cc453262f95">FillSections</a>(ATScenesSections sectionsToFill, ATSceneFillContextP fillCntxt=NULL)</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>FindAppData</b>(ATSceneAppData::Key const &amp;key) const (定义于 <a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a>)</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>FindByFilePos</b>(UInt32 filePos, bool skipDeld) (定义于 <a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a>)</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html#a72392187250653c614110408561f5e9b">FindObjectByID</a>(ObjectId id) const</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetATAttachmentByIndex</b>(int entry) const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetATAttachmentCount</b>() const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#a35c9614d8ba306d0cdef13178047e24c">GetATAttachmentsCP</a>() const</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#af16e5863679a26f49aa6f2388889c4b5">GetATAttachmentsP</a>() const</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetATepScaleToDestination</b>(ATSceneRefR dst) (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetATGVData</b>(void *data, int offset, int size) const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html#a573f0e53e44f9cf2443d44d0f67756a7">GetATProjectP</a>() const</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#a923e85a7586b9fb92636e0444be1729e">GetATSceneP</a>() const</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetATViewInfo</b>(int viewIndex) const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html#a915bf2e0ce37ee6a70a7806504fcb8f9">GetControlObjectsP</a>()</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetControlObjStart</b>() (定义于 <a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a>)</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetEffectiveFrozenMask</b>() const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetEffectiveLevelDisplayMask</b>() const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetEOF</b>(ATScenesSections section) (定义于 <a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a>)</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html#a7d26b4b92416771db0255c5b94d12094">GetFileLevelCache</a>() const</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#a8263c615ed49bbc7574c7c7a23a5a5ae">GetFileLevelCacheCP</a>() const</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#a588a9b72b28e67fd74bb5cdde7710ad4">GetFileLevelCacheP</a>()</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html#a34c238e93579e0dcaf9cb51249415149">GetFileLevelCacheR</a>()</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html#a2adcfcc725aeda509029038571d7ca60">GetGraphicObjectsP</a>()</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetGraphicObjStart</b>() (定义于 <a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a>)</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#ac086523ba70c7708f88a697e8dd767fe">GetLevelCache</a>() const</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#a1ed85912004f71bc046512ecadc8e314">GetLevelCacheR</a>()</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html#a01a206769b83b2f59a07570f3b87e30f">GetObjectCount</a>(ATScenesSections sections)</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html#aea871fee5f4b2b242ecc117338ee05c4">GetObjectsCollection</a>() const</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetPersistentLevelCacheR</b>() (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html#aa0db6fc3e141dc0b4db55a1f182783c2">GetRange</a>(ScanRangeR range)</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetRange</b>(XRange3dR range) (定义于 <a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a>)</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#ab46ab409a712464ee48d17fe170923e2">GetReachableObjects</a>(ReachableObjectOptionsP=NULL)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#a3d432c3e4ac146edb985eeafe2a8301e">GetReachableSceneRefs</a>(ReachableSceneRefOptionsP=NULL)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetReferencedBy</b>() (定义于 <a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a>)</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetRoot</b>() const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetRootUntil</b>(ATSceneRefCP until) const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetSceneDescription</b>(WCharP descr) const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetSceneFlag</b>(int flagNum) const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html#a7164e826c4574d154b73b97e60d0e810">GetSceneId</a>() const</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html#a5f1795090ba3f9d2641359190aa76d9e">GetSceneInfo</a>() const</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#abc06f4b2a8ec8033cd2830607abc743f">GetSceneInfoCP</a>() const</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetSceneInfoR</b>() (定义于 <a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a>)</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html#a723b94f90c39b03a9c5206baed82466b">GetSceneName</a>() const</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetSceneNameCP</b>() const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetSceneRefListToRoot</b>(ATSceneRefListR) (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#ac89389f14b21d57f092e638fbce254f1">GetSceneRefType</a>() const</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetSceneRefTypeString</b>(WStringR value) const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetScenesThatReferenceCache</b>(ATSceneRefListP *affectedListP, ATSceneRefP testSceneRef, ATSceneP parentCacheToFind, ATSceneP refCacheToFind, ATSceneRefP skipSceneRef, bool oneLevelOnly, bool putChildInAffectedList) (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetSceneType</b>() const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetTmpFlag</b>() const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetTransparency</b>() const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetViewMask</b>(IndexedViewSetR) const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetVpFrozenMask</b>() const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>InsertInUpdateSequence</b>(ObjectId refObjId) (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#af63a7b0b09ce8034ab667feaa00852d1">Is3d</a>() const</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#aa594ef1a9b44f1758fa9fe66ce705330">IsATAttachment</a>() const</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>IsCacheReadonly</b>() const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#ac334ed754e7f5b0b568c13ea0f811e66">IsDefault</a>() const</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html#a0f3e1c4623c30790c4e0d74b10e4f7bd">IsDictionaryScene</a>() const</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#a276d4933dceab0dc6938abe0c104cb14">IsDirectATAttachment</a>() const</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>IsDrawing</b>() const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>IsDrawingOrSheet</b>() const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#a73a06cfc256cd6ac7a5a536af0f322dc">IsDwgStyleAttachment</a>() const</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html#addfca2d15e64e988b3300f63a77cb05f">IsFilled</a>(ATScenesSections sections) const</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html#a6338bd2719afbe7c114c3b8bcc39c5a7">IsNestedATAttachment</a>() const</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html#aa54a9f34b4f867c60f6debbac60011e0">IsReadOnly</a>() const</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>IsSameOrParentOf</b>(ATSceneRefR child) const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>IsSheet</b>() const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>LoadATAttachments</b>(ATAttachmentLoadOptions const &amp;) (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>Release</b>() (定义于 <a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a>)</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>RemoveFromUpdateSequence</b>(ObjectId refObjId, bool saveInUndo) (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html#a375c84754e6f815ca707ba8f30982ca5">SaveSceneInfo</a>(bool bSaveSets=true)</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html#ab779077aadbff85baa82000101d8275b">SaveSceneSettings</a>()</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetDisplaySetForAll</b>(bool allIn) (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetRasterRefsLast</b>(bool val) (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetRedundantFlags</b>(ATSceneRefListP) (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetSceneDescription</b>(WCharCP descr) (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html#a2a7bc433651f8fb895f1aaad2328b97b">SetSceneInfo</a>(SceneInfoR sceneInfo)</td><td class="entry"><a class="el" href="../../d9/ddc/struct_a_t_scene.html">ATScene</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetSceneName</b>(WCharCP name) (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetSceneType</b>(ATScenesType type) (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetTmpFlag</b>(bool val) (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>TreatAs3d</b>() const (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>~ATSceneRef</b>() (定义于 <a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a>)</td><td class="entry"><a class="el" href="../../de/d1c/struct_a_t_scene_ref.html">ATSceneRef</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
</table></div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
制作者&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="../../doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.3
</small></address>
</body>
</html>
